2010-08-15 7 views
11

Ho trovato un paio di alternative, this CodePlex project e this commercial one, ma il primo è estremamente inefficiente nei miei test e il secondo, beh, costa $$. Ho anche trovato this implementation, ma non è tanto un WrapPanel come un "TilePanel", e non supporta gli elementi di dimensioni automaticamente (anche se sembra essere veloce).Esiste un (buono/gratuito) VirtualizingWrapPanel disponibile per WPF?

Ho anche trovato alcuni "suggerimenti" su come scrivere il proprio here, ma come lo sviluppatore lo ha sviluppato in orario aziendale, non poteva pubblicare la sua fonte completa.

Qualcuno ha avuto il tempo di implementare un VirtualizingWrapPanel decente e l'ha pubblicato pubblicamente, o dovrò prendere un giorno e scrivere il mio?

+2

"prendere un giorno e scrivere il mio": temo che ci vorrà più di un giorno a venire con un risultato soddisfacente ... A proposito, puoi votare questo suggerimento sull'utente Voce: http://dotnet.uservoice.com/forums/40583-wpf-feature-suggestions/suggestions/499455-create-a-virtualizingwrappanel –

+0

Anche VirtualizingStackPanel è lento? –

+0

@lukas No, trovo VirtualizingStackPanel abbastanza efficiente. – devios1

risposta

1

Abbiamo usato questo con un certo successo: http://virtualwrappanel.codeplex.com

C'è un problema con la rimozione di elementi della collezione, ma si può risolvere con un piccolo ritocco codice: http://virtualwrappanel.codeplex.com/workitem/1

+0

E quel piccolo aggiustamento è ...? Il workitem non c'è più, e trovo che si blocca ancora sulla rimozione degli articoli :) –

+0

Sembra che abbiano cancellato il mio problema sul progetto ... Scusa se non ho più il codice a cui è stato fatto riferimento nel progetto. –

5

ho cercavo per la risposta ultimamente, e questo è ciò che io alla fine con, spero che aiuta:

using System; 
using System.Collections.Generic; 
using System.ComponentModel; 
using System.Windows; 
using System.Windows.Controls; 
using System.Windows.Controls.Primitives; 
using System.Windows.Media; 

namespace Wpf.Controls 
{ 
    // class from: https://github.com/samueldjack/VirtualCollection/blob/master/VirtualCollection/VirtualCollection/VirtualizingWrapPanel.cs 
    // MakeVisible() method from: http://www.switchonthecode.com/tutorials/wpf-tutorial-implementing-iscrollinfo 
    public class VirtualizingWrapPanel : VirtualizingPanel, IScrollInfo 
    { 
     private const double ScrollLineAmount = 16.0; 

     private Size _extentSize; 
     private Size _viewportSize; 
     private Point _offset; 
     private ItemsControl _itemsControl; 
     private readonly Dictionary<UIElement, Rect> _childLayouts = new Dictionary<UIElement, Rect>(); 

     public static readonly DependencyProperty ItemWidthProperty = 
      DependencyProperty.Register("ItemWidth", typeof(double), typeof(VirtualizingWrapPanel), new PropertyMetadata(1.0, HandleItemDimensionChanged)); 

     public static readonly DependencyProperty ItemHeightProperty = 
      DependencyProperty.Register("ItemHeight", typeof(double), typeof(VirtualizingWrapPanel), new PropertyMetadata(1.0, HandleItemDimensionChanged)); 

     private static readonly DependencyProperty VirtualItemIndexProperty = 
      DependencyProperty.RegisterAttached("VirtualItemIndex", typeof(int), typeof(VirtualizingWrapPanel), new PropertyMetadata(-1)); 
     private IRecyclingItemContainerGenerator _itemsGenerator; 

     private bool _isInMeasure; 

     private static int GetVirtualItemIndex(DependencyObject obj) 
     { 
      return (int)obj.GetValue(VirtualItemIndexProperty); 
     } 

     private static void SetVirtualItemIndex(DependencyObject obj, int value) 
     { 
      obj.SetValue(VirtualItemIndexProperty, value); 
     } 

     public double ItemHeight 
     { 
      get { return (double)GetValue(ItemHeightProperty); } 
      set { SetValue(ItemHeightProperty, value); } 
     } 

     public double ItemWidth 
     { 
      get { return (double)GetValue(ItemWidthProperty); } 
      set { SetValue(ItemWidthProperty, value); } 
     } 

     public VirtualizingWrapPanel() 
     { 
      if (!DesignerProperties.GetIsInDesignMode(this)) 
      { 
       Dispatcher.BeginInvoke((Action)Initialize); 
      } 
     } 

     private void Initialize() 
     { 
      _itemsControl = ItemsControl.GetItemsOwner(this); 
      _itemsGenerator = (IRecyclingItemContainerGenerator)ItemContainerGenerator; 

      InvalidateMeasure(); 
     } 

     protected override void OnItemsChanged(object sender, ItemsChangedEventArgs args) 
     { 
      base.OnItemsChanged(sender, args); 

      InvalidateMeasure(); 
     } 

     protected override Size MeasureOverride(Size availableSize) 
     { 
      if (_itemsControl == null) 
      { 
       return availableSize; 
      } 

      _isInMeasure = true; 
      _childLayouts.Clear(); 

      var extentInfo = GetExtentInfo(availableSize, ItemHeight); 

      EnsureScrollOffsetIsWithinConstrains(extentInfo); 

      var layoutInfo = GetLayoutInfo(availableSize, ItemHeight, extentInfo); 

      RecycleItems(layoutInfo); 

      // Determine where the first item is in relation to previously realized items 
      var generatorStartPosition = _itemsGenerator.GeneratorPositionFromIndex(layoutInfo.FirstRealizedItemIndex); 

      var visualIndex = 0; 

      var currentX = layoutInfo.FirstRealizedItemLeft; 
      var currentY = layoutInfo.FirstRealizedLineTop; 

      using (_itemsGenerator.StartAt(generatorStartPosition, GeneratorDirection.Forward, true)) 
      { 
       for (var itemIndex = layoutInfo.FirstRealizedItemIndex; itemIndex <= layoutInfo.LastRealizedItemIndex; itemIndex++, visualIndex++) 
       { 
        bool newlyRealized; 

        var child = (UIElement)_itemsGenerator.GenerateNext(out newlyRealized); 
        SetVirtualItemIndex(child, itemIndex); 

        if (newlyRealized) 
        { 
         InsertInternalChild(visualIndex, child); 
        } 
        else 
        { 
         // check if item needs to be moved into a new position in the Children collection 
         if (visualIndex < Children.Count) 
         { 
          if (Children[visualIndex] != child) 
          { 
           var childCurrentIndex = Children.IndexOf(child); 

           if (childCurrentIndex >= 0) 
           { 
            RemoveInternalChildRange(childCurrentIndex, 1); 
           } 

           InsertInternalChild(visualIndex, child); 
          } 
         } 
         else 
         { 
          // we know that the child can't already be in the children collection 
          // because we've been inserting children in correct visualIndex order, 
          // and this child has a visualIndex greater than the Children.Count 
          AddInternalChild(child); 
         } 
        } 

        // only prepare the item once it has been added to the visual tree 
        _itemsGenerator.PrepareItemContainer(child); 

        child.Measure(new Size(ItemWidth, ItemHeight)); 

        _childLayouts.Add(child, new Rect(currentX, currentY, ItemWidth, ItemHeight)); 

        if (currentX + ItemWidth * 2 >= availableSize.Width) 
        { 
         // wrap to a new line 
         currentY += ItemHeight; 
         currentX = 0; 
        } 
        else 
        { 
         currentX += ItemWidth; 
        } 
       } 
      } 

      RemoveRedundantChildren(); 
      UpdateScrollInfo(availableSize, extentInfo); 

      var desiredSize = new Size(double.IsInfinity(availableSize.Width) ? 0 : availableSize.Width, 
             double.IsInfinity(availableSize.Height) ? 0 : availableSize.Height); 

      _isInMeasure = false; 

      return desiredSize; 
     } 

     private void EnsureScrollOffsetIsWithinConstrains(ExtentInfo extentInfo) 
     { 
      _offset.Y = Clamp(_offset.Y, 0, extentInfo.MaxVerticalOffset); 
     } 

     private void RecycleItems(ItemLayoutInfo layoutInfo) 
     { 
      foreach (UIElement child in Children) 
      { 
       var virtualItemIndex = GetVirtualItemIndex(child); 

       if (virtualItemIndex < layoutInfo.FirstRealizedItemIndex || virtualItemIndex > layoutInfo.LastRealizedItemIndex) 
       { 
        var generatorPosition = _itemsGenerator.GeneratorPositionFromIndex(virtualItemIndex); 
        if (generatorPosition.Index >= 0) 
        { 
         _itemsGenerator.Recycle(generatorPosition, 1); 
        } 
       } 

       SetVirtualItemIndex(child, -1); 
      } 
     } 

     protected override Size ArrangeOverride(Size finalSize) 
     { 
      foreach (UIElement child in Children) 
      { 
       child.Arrange(_childLayouts[child]); 
      } 

      return finalSize; 
     } 

     private void UpdateScrollInfo(Size availableSize, ExtentInfo extentInfo) 
     { 
      _viewportSize = availableSize; 
      _extentSize = new Size(availableSize.Width, extentInfo.ExtentHeight); 

      InvalidateScrollInfo(); 
     } 

     private void RemoveRedundantChildren() 
     { 
      // iterate backwards through the child collection because we're going to be 
      // removing items from it 
      for (var i = Children.Count - 1; i >= 0; i--) 
      { 
       var child = Children[i]; 

       // if the virtual item index is -1, this indicates 
       // it is a recycled item that hasn't been reused this time round 
       if (GetVirtualItemIndex(child) == -1) 
       { 
        RemoveInternalChildRange(i, 1); 
       } 
      } 
     } 

     private ItemLayoutInfo GetLayoutInfo(Size availableSize, double itemHeight, ExtentInfo extentInfo) 
     { 
      if (_itemsControl == null) 
      { 
       return new ItemLayoutInfo(); 
      } 

      // we need to ensure that there is one realized item prior to the first visible item, and one after the last visible item, 
      // so that keyboard navigation works properly. For example, when focus is on the first visible item, and the user 
      // navigates up, the ListBox selects the previous item, and the scrolls that into view - and this triggers the loading of the rest of the items 
      // in that row 

      var firstVisibleLine = (int)Math.Floor(VerticalOffset/itemHeight); 

      var firstRealizedIndex = Math.Max(extentInfo.ItemsPerLine * firstVisibleLine - 1, 0); 
      var firstRealizedItemLeft = firstRealizedIndex % extentInfo.ItemsPerLine * ItemWidth - HorizontalOffset; 
      var firstRealizedItemTop = (firstRealizedIndex/extentInfo.ItemsPerLine) * itemHeight - VerticalOffset; 

      var firstCompleteLineTop = (firstVisibleLine == 0 ? firstRealizedItemTop : firstRealizedItemTop + ItemHeight); 
      var completeRealizedLines = (int)Math.Ceiling((availableSize.Height - firstCompleteLineTop)/itemHeight); 

      var lastRealizedIndex = Math.Min(firstRealizedIndex + completeRealizedLines * extentInfo.ItemsPerLine + 2, _itemsControl.Items.Count - 1); 

      return new ItemLayoutInfo 
      { 
       FirstRealizedItemIndex = firstRealizedIndex, 
       FirstRealizedItemLeft = firstRealizedItemLeft, 
       FirstRealizedLineTop = firstRealizedItemTop, 
       LastRealizedItemIndex = lastRealizedIndex, 
      }; 
     } 

     private ExtentInfo GetExtentInfo(Size viewPortSize, double itemHeight) 
     { 
      if (_itemsControl == null) 
      { 
       return new ExtentInfo(); 
      } 

      var itemsPerLine = Math.Max((int)Math.Floor(viewPortSize.Width/ItemWidth), 1); 
      var totalLines = (int)Math.Ceiling((double)_itemsControl.Items.Count/itemsPerLine); 
      var extentHeight = Math.Max(totalLines * ItemHeight, viewPortSize.Height); 

      return new ExtentInfo 
      { 
       ItemsPerLine = itemsPerLine, 
       TotalLines = totalLines, 
       ExtentHeight = extentHeight, 
       MaxVerticalOffset = extentHeight - viewPortSize.Height, 
      }; 
     } 

     public void LineUp() 
     { 
      SetVerticalOffset(VerticalOffset - ScrollLineAmount); 
     } 

     public void LineDown() 
     { 
      SetVerticalOffset(VerticalOffset + ScrollLineAmount); 
     } 

     public void LineLeft() 
     { 
      SetHorizontalOffset(HorizontalOffset + ScrollLineAmount); 
     } 

     public void LineRight() 
     { 
      SetHorizontalOffset(HorizontalOffset - ScrollLineAmount); 
     } 

     public void PageUp() 
     { 
      SetVerticalOffset(VerticalOffset - ViewportHeight); 
     } 

     public void PageDown() 
     { 
      SetVerticalOffset(VerticalOffset + ViewportHeight); 
     } 

     public void PageLeft() 
     { 
      SetHorizontalOffset(HorizontalOffset + ItemWidth); 
     } 

     public void PageRight() 
     { 
      SetHorizontalOffset(HorizontalOffset - ItemWidth); 
     } 

     public void MouseWheelUp() 
     { 
      SetVerticalOffset(VerticalOffset - ScrollLineAmount * SystemParameters.WheelScrollLines); 
     } 

     public void MouseWheelDown() 
     { 
      SetVerticalOffset(VerticalOffset + ScrollLineAmount * SystemParameters.WheelScrollLines); 
     } 

     public void MouseWheelLeft() 
     { 
      SetHorizontalOffset(HorizontalOffset - ScrollLineAmount * SystemParameters.WheelScrollLines); 
     } 

     public void MouseWheelRight() 
     { 
      SetHorizontalOffset(HorizontalOffset + ScrollLineAmount * SystemParameters.WheelScrollLines); 
     } 

     public void SetHorizontalOffset(double offset) 
     { 
      if (_isInMeasure) 
      { 
       return; 
      } 

      offset = Clamp(offset, 0, ExtentWidth - ViewportWidth); 
      _offset = new Point(offset, _offset.Y); 

      InvalidateScrollInfo(); 
      InvalidateMeasure(); 
     } 

     public void SetVerticalOffset(double offset) 
     { 
      if (_isInMeasure) 
      { 
       return; 
      } 

      offset = Clamp(offset, 0, ExtentHeight - ViewportHeight); 
      _offset = new Point(_offset.X, offset); 

      InvalidateScrollInfo(); 
      InvalidateMeasure(); 
     } 

     public Rect MakeVisible(Visual visual, Rect rectangle) 
     { 
      if (rectangle.IsEmpty || 
       visual == null || 
       visual == this || 
       !IsAncestorOf(visual)) 
      { 
       return Rect.Empty; 
      } 

      rectangle = visual.TransformToAncestor(this).TransformBounds(rectangle); 

      var viewRect = new Rect(HorizontalOffset, VerticalOffset, ViewportWidth, ViewportHeight); 
      rectangle.X += viewRect.X; 
      rectangle.Y += viewRect.Y; 

      viewRect.X = CalculateNewScrollOffset(viewRect.Left, viewRect.Right, rectangle.Left, rectangle.Right); 
      viewRect.Y = CalculateNewScrollOffset(viewRect.Top, viewRect.Bottom, rectangle.Top, rectangle.Bottom); 

      SetHorizontalOffset(viewRect.X); 
      SetVerticalOffset(viewRect.Y); 
      rectangle.Intersect(viewRect); 

      rectangle.X -= viewRect.X; 
      rectangle.Y -= viewRect.Y; 

      return rectangle; 
     } 

     private static double CalculateNewScrollOffset(double topView, double bottomView, double topChild, double bottomChild) 
     { 
      var offBottom = topChild < topView && bottomChild < bottomView; 
      var offTop = bottomChild > bottomView && topChild > topView; 
      var tooLarge = (bottomChild - topChild) > (bottomView - topView); 

      if (!offBottom && !offTop) 
       return topView; 

      if ((offBottom && !tooLarge) || (offTop && tooLarge)) 
       return topChild; 

      return bottomChild - (bottomView - topView); 
     } 


     public ItemLayoutInfo GetVisibleItemsRange() 
     { 
      return GetLayoutInfo(_viewportSize, ItemHeight, GetExtentInfo(_viewportSize, ItemHeight)); 
     } 

     public bool CanVerticallyScroll 
     { 
      get; 
      set; 
     } 

     public bool CanHorizontallyScroll 
     { 
      get; 
      set; 
     } 

     public double ExtentWidth 
     { 
      get { return _extentSize.Width; } 
     } 

     public double ExtentHeight 
     { 
      get { return _extentSize.Height; } 
     } 

     public double ViewportWidth 
     { 
      get { return _viewportSize.Width; } 
     } 

     public double ViewportHeight 
     { 
      get { return _viewportSize.Height; } 
     } 

     public double HorizontalOffset 
     { 
      get { return _offset.X; } 
     } 

     public double VerticalOffset 
     { 
      get { return _offset.Y; } 
     } 

     public ScrollViewer ScrollOwner 
     { 
      get; 
      set; 
     } 

     private void InvalidateScrollInfo() 
     { 
      if (ScrollOwner != null) 
      { 
       ScrollOwner.InvalidateScrollInfo(); 
      } 
     } 

     private static void HandleItemDimensionChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) 
     { 
      var wrapPanel = (d as VirtualizingWrapPanel); 

      if (wrapPanel != null) 
       wrapPanel.InvalidateMeasure(); 
     } 

     private double Clamp(double value, double min, double max) 
     { 
      return Math.Min(Math.Max(value, min), max); 
     } 

     internal class ExtentInfo 
     { 
      public int ItemsPerLine; 
      public int TotalLines; 
      public double ExtentHeight; 
      public double MaxVerticalOffset; 
     } 

     public class ItemLayoutInfo 
     { 
      public int FirstRealizedItemIndex; 
      public double FirstRealizedLineTop; 
      public double FirstRealizedItemLeft; 
      public int LastRealizedItemIndex; 
     } 
    } 
} 
+0

Ehi grazie amico, funziona come un incantesimo per il mio scopo – jdehaan

+2

Questo controllo funziona solo se sai in anticipo quale sia la larghezza e l'altezza di ciascuno dei pannelli. È più di un 'VirtualizingTilePanel' che un 'VirtualizingWrapPanel'. –