Sto cercando di pubblicare la mia applicazione Android seguendo le istruzioni qui:errore quando Cordova esecuzione costruire -release Android
http://ionicframework.com/docs/guide/publishing.html
Tuttavia, quando si esegue Cordova costruire Android --release ottengo il seguente error:
:lintVitalArmv7Release
/Users/xxx/Documents/xxx/xxx/platforms/android/res/values/arrays.xml:3: Error: "country_codes" is not translated in "ar" (Arabic), "bg" (Bulgarian), "ca" (Catalan), "cs" (Czech), "da" (Danish), "de" (German), "el" (Greek), "es" (Spanish), "eu" (Basque), "fi" (Finnish), "fr" (French), "he" (Hebrew), "hi" (Hindi), "hu" (Hungarian), "id" (Indonesian), "it" (Italian), "iw" (Hebrew), "ja" (Japanese), "ko" (Korean), "nl" (Dutch), "pl" (Polish), "pt" (Portuguese), "ru" (Russian), "sk" (Slovak), "sl" (Slovene), "sv" (Swedish), "tr" (Turkish), "zh-rCN" (Chinese: China), "zh-rTW" (Chinese: Taiwan, Province of China) [MissingTranslation]
<string-array name="country_codes">
~~~~~~~~~~~~~~~~~~~~
/Users/xxx/Documents/xxx/xxx/platforms/android/res/values/strings.xml:3: Error: "app_name" is not translated in "ar" (Arabic), "bg" (Bulgarian), "ca" (Catalan), "cs" (Czech), "da" (Danish), "de" (German), "el" (Greek), "es" (Spanish), "eu" (Basque), "fi" (Finnish), "fr" (French), "he" (Hebrew), "hi" (Hindi), "hu" (Hungarian), "id" (Indonesian), "it" (Italian), "iw" (Hebrew), "ja" (Japanese), "ko" (Korean), "nl" (Dutch), "pl" (Polish), "pt" (Portuguese), "ru" (Russian), "sk" (Slovak), "sl" (Slovene), "sv" (Swedish), "tr" (Turkish), "zh-rCN" (Chinese: China), "zh-rTW" (Chinese: Taiwan, Province of China) [MissingTranslation]
<string name="app_name">myapp</string>
~~~~~~~~~~~~~~~
/Users/xxx/Documents/xxx/xxx/platforms/android/res/values/strings.xml:4: Error: "launcher_name" is not translated in "ar" (Arabic), "bg" (Bulgarian), "ca" (Catalan), "cs" (Czech), "da" (Danish), "de" (German), "el" (Greek), "es" (Spanish), "eu" (Basque), "fi" (Finnish), "fr" (French), "he" (Hebrew), "hi" (Hindi), "hu" (Hungarian), "id" (Indonesian), "it" (Italian), "iw" (Hebrew), "ja" (Japanese), "ko" (Korean), "nl" (Dutch), "pl" (Polish), "pt" (Portuguese), "ru" (Russian), "sk" (Slovak), "sl" (Slovene), "sv" (Swedish), "tr" (Turkish), "zh-rCN" (Chinese: China), "zh-rTW" (Chinese: Taiwan, Province of China) [MissingTranslation]
<string name="launcher_name">@string/app_name</string>
~~~~~~~~~~~~~~~~~~~~
/Users/xxx/Documents/xxx/xxx/platforms/android/res/values/strings.xml:5: Error: "activity_name" is not translated in "ar" (Arabic), "bg" (Bulgarian), "ca" (Catalan), "cs" (Czech), "da" (Danish), "de" (German), "el" (Greek), "es" (Spanish), "eu" (Basque), "fi" (Finnish), "fr" (French), "he" (Hebrew), "hi" (Hindi), "hu" (Hungarian), "id" (Indonesian), "it" (Italian), "iw" (Hebrew), "ja" (Japanese), "ko" (Korean), "nl" (Dutch), "pl" (Polish), "pt" (Portuguese), "ru" (Russian), "sk" (Slovak), "sl" (Slovene), "sv" (Swedish), "tr" (Turkish), "zh-rCN" (Chinese: China), "zh-rTW" (Chinese: Taiwan, Province of China) [MissingTranslation]
<string name="activity_name">@string/launcher_name</string>
~~~~~~~~~~~~~~~~~~~~
Explanation for issues of type "MissingTranslation":
If an application has more than one locale, then all the strings declared
in one language should also be translated in all other languages.
If the string should not be translated, you can add the attribute
translatable="false" on the <string> element, or you can define all your
non-translatable strings in a resource file called donottranslate.xml. Or,
you can ignore the issue with a tools:ignore="MissingTranslation"
attribute.
By default this detector allows regions of a language to just provide a
subset of the strings and fall back to the standard language strings. You
can require all regions to provide a full translation by setting the
environment variable ANDROID_LINT_COMPLETE_REGIONS.
You can tell lint (and other tools) which language is the default language
in your res/values/ folder by specifying tools:locale="languageCode" for
the root <resources> element in your resource file. (The tools prefix
refers to the namespace declaration http://schemas.android.com/tools.)
/Users/xxx/Documents/xxx/xxx/platforms/android/res/values-ar/strings.xml:64: Error: "menu_settings" is translated here but not found in default locale [ExtraTranslation]
<string name="menu_settings">???????</string>
5 errors, 0 warnings
:lintVitalArmv7Release FAILED
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':lintVitalArmv7Release'.
> Lint found fatal errors while assembling a release target.
To proceed, either fix the issues identified by lint, or modify your build script as follows:
...
android {
lintOptions {
checkReleaseBuilds false
// Or, if you prefer, you can continue to check for errors in release builds,
// but continue the build even when errors are found:
abortOnError false
}
}
...
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.
BUILD FAILED
Total time: 4.583 secs
/Users/xxx/Documents/xxx/xxx/platforms/android/cordova/node_modules/q/q.js:126
throw e;
^
Error code 1 for command: /Users/xxx/Documents/xxx/xxx/platforms/android/gradlew with args: cdvBuildRelease,-b,/Users/xxx/Documents/xxx/xxx/platforms/android/build.gradle,-Dorg.gradle.daemon=true
ERROR building one of the platforms: Error: /Users/xxx/Documents/xxx/xxx/platforms/android/cordova/build: Command failed with exit code 8
You may not have the required environment or OS to build this project
Error: /Users/xxx/Documents/xxx/xxx/platforms/android/cordova/build: Command failed with exit code 8
at ChildProcess.whenDone (/usr/local/lib/node_modules/cordova/node_modules/cordova-lib/src/cordova/superspawn.js:131:23)
at ChildProcess.emit (events.js:98:17)
at maybeClose (child_process.js:766:16)
at Process.ChildProcess._handle.onexit (child_process.js:833:5)
Posso eseguire ionic build android e distribuirlo a un emulatore senza problemi.
Ho provato a cercare per lintOptions e build.gradle, ma non riesco a trovare da nessuna parte nel mio progetto ...
chiunque può aiutare? Grazie in anticipo
Si dovrebbe trovare 'build.gradle' in'/platforms/android/'. Prova ad aggiungere l'opzione suggerita e rieseguire. – QueryLars
Ho lo stesso problema qui ... Qualche idea che sta succedendo? –
Se le soluzioni seguenti non funzionano, controllare http://stackoverflow.com/questions/17020298/android-sdks-build-tools-17-0-0-aapt-error-while-loading-shared-libraries-libz –