Sto usando three.js r67 e i vertici non sembrano essere aggiornati. Ho impostato geometry.dynamic = true
, geometry.verticesNeedUpdate = true
. Il cerchio si muove, ma la linea è statica ....tre js vertici non aggiornati
Qualcuno potrebbe aiutarmi?
var scene = new THREE.Scene();
var renderer = new THREE.WebGLRenderer();
var g = new THREE.CircleGeometry(4, 16);
var m = new THREE.MeshBasicMaterial({color: 0x114949});
var circle = new THREE.Mesh(g, m);
circle.position.x = 2;
circle.position.y = 2;
circle.position.z = -1;
scene.add(circle);
var material = new THREE.LineBasicMaterial({color: 0xDF4949, linewidth: 5});
var geometry = new THREE.Geometry();
geometry.vertices.push(new THREE.Vector3(0, 0, 0));
geometry.vertices.push(new THREE.Vector3(1, 1, 0));
geometry.verticesNeedUpdate = true;
geometry.dynamic = true;
var line = new THREE.Line(geometry, material);
scene.add(line);
var update = function() {
circle.position.x += 0.01;
line.geometry.vertices[0].x = circle.position.x;
};
var render = function() {
renderer.render(scene, camera);
};
var loop = function() {
update();
render();
requestAnimationFrame(loop, renderer.canvas);
};
loop();